Snakes? In The Grass

Hey folks! Work on the next update is continuing apace. In the two weeks since the last devblog, I have added a dozen new enemy species to the roster. While many of them will be exclusive to Eden, the game's 3rd dungeon and main focus of the next update, some of them may slip the leash and appear elsewhere as well. :)
There's still a bit more work to do on the boss encounters of Eden, but after that the only major tasks left will be implementing Eden's unique events, taking a good sized chunk out of the ever-present bugs and polish task list, testing, and then release. So yeah, a bit to go yet, but we're on schedule.
I'm really looking forward to seeing how folks react to Eden: I think it will be a decent sized step forward in visual, event, and encounter quality, and I hope to put what I've learned to use with some upgrades to Lethe and Necropolis too, sooner rather than later.
But for now, cheers, and good luck on your adventures!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
Status | In development |
Author | FerretDev |
Genre | Role Playing |
Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
Languages | English |
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