Back To Work! So, What's Next?

Hey folks. :) I'm back to work on the game, and have started planning for the next update.
The next update will be a smallish update (since with my break, I don't want go too long without an update), focused on a significant change to Blue Cell economy (they will be rarer, but 1 will revive all dead party members), adding new skills and items (such as new axes that inflict Expose on hit, like the one shown in the screenshot), making the status descriptions a bit more useful to go along with the nerd cards, and some bug fixes.
And the update after that? The long-awaited Enchanting system! You'll be able to find items that have various magical modifiers that enhance them in all sorts of ways. If you Recycle such an item, you will gain the ability to add that modifier to other items of your choosing. The fun is not free though: enchanting an item requires a new resource, Glowing Scrap, and upgrading an enchanted item requires this resource as well. Glowing Scrap is much rarer than normal types of Scrap, so you will have to think a bit about when to use it.
But, for now, back to work on new skills and items. Until next time, cheers, good luck on your adventures!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
| Status | In development |
| Author | FerretDev |
| Genre | Role Playing |
| Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
| Languages | English |
More posts
- The Flame and The Arrow9 days ago
- Flat Mode44 days ago
- Everything You Wanted To Know But Were Afraid To Ask58 days ago
- Next Update Releases October 19th!74 days ago
- Unity Security Vulnerability Update74 days ago
- This Work Makes For Boring Screenshots89 days ago
- Still More NerditySep 03, 2025
- The Devil In The DetailsAug 19, 2025
- Next Up: A Bigger PoolAug 03, 2025

Leave a comment
Log in with itch.io to leave a comment.