Release The Hounds!


The new skills and balance update has been released!

Featuring over 25 new skills, this build should give folks plenty of new character and party options to explore. And yes, true to the title of this post, one of those new skills allows sorcerers to learn to summon various animal familiars such as birds, cats, and dogs. 

Several mechanics have experienced balance adjustments as well: warcries are now only usable on the front row, FP drains no longer work better for enemies than players, and tougher monsters such as Wyverns now cost more "encounter points" and thus appear with weaker and/or fewer allies. Other small changes were made as well, such as increasing attack accuracy slightly and tweaking skill attribute requirements on spell schools to use secondary attributes a bit more often and/or require less of the primary attribute.

Incremental improvements to UI visuals and VFX were made as well, in addition to the usual bug fixes included with any update.

Please enjoy, and good luck on your adventures! I'll post again a bit down the road about what is in store for the next update. :)

Files

Interdict_2_28_2025_Win.zip 114 MB
2 days ago
Interdict_2_28_2025_Linux.zip 113 MB
2 days ago

Get Interdict: The Post-Empyrean Age

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