Obelisk Update is Coming Soon

Hey folks. :D Just a quick update: the work on the new Obelisk mechanic is going well. :)
Actually, the Obelisk mechanic itself is complete, the remaining work for the next release is on a new system that will distribute events like Choirs, Rifts, Merchants, and Obelisks procedurally throughout Interdict's dungeons, rather than having them always appear on the same floors like they currently do. I also want to take a swing at improving the "interest" factor of Necropolis layouts.
Once I've finished those, all that will be left is testing and then the new build'll be ready for release. With the holidays close by, I unfortunately cannot promise an exact date yet, but it should not be too far out from now.
Until then, cheers, and good luck on your adventures!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
Status | In development |
Author | FerretDev |
Genre | Role Playing |
Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
Languages | English |
More posts
- This Work Makes For Boring Screenshots12 days ago
- Still More Nerdity27 days ago
- The Devil In The Details43 days ago
- Next Up: A Bigger Pool58 days ago
- A New Economy73 days ago
- Next Update this Saturday!76 days ago
- Next Update Soon(ish)91 days ago
- Scrap ScarcityJun 17, 2025
- Cleaning Up The PlaceJun 01, 2025
- A Small Balance UpdateMay 17, 2025
Comments
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Thanks so much for the continuous updates!
No problem! There'll be plenty more ahead in 2025 too. :D