Obelisk Update is Coming Soon

Hey folks. :D Just a quick update: the work on the new Obelisk mechanic is going well. :)
Actually, the Obelisk mechanic itself is complete, the remaining work for the next release is on a new system that will distribute events like Choirs, Rifts, Merchants, and Obelisks procedurally throughout Interdict's dungeons, rather than having them always appear on the same floors like they currently do. I also want to take a swing at improving the "interest" factor of Necropolis layouts.
Once I've finished those, all that will be left is testing and then the new build'll be ready for release. With the holidays close by, I unfortunately cannot promise an exact date yet, but it should not be too far out from now.
Until then, cheers, and good luck on your adventures!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
| Status | In development |
| Author | FerretDev |
| Genre | Role Playing |
| Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
| Languages | English |
More posts
- The Flame and The Arrow4 days ago
- Back To Work! So, What's Next?18 days ago
- Flat Mode39 days ago
- Everything You Wanted To Know But Were Afraid To Ask53 days ago
- Next Update Releases October 19th!69 days ago
- Unity Security Vulnerability Update69 days ago
- This Work Makes For Boring Screenshots84 days ago
- Still More Nerdity99 days ago
- The Devil In The DetailsAug 19, 2025
- Next Up: A Bigger PoolAug 03, 2025

Comments
Log in with itch.io to leave a comment.
Thanks so much for the continuous updates!
No problem! There'll be plenty more ahead in 2025 too. :D