Magic Made To Order

The 8/21/2024 build is released!
The main feature of this update are the previous discussed new Spell Tech and Combo skills. These 9 skills allow you to change how spells behave as you cast them, such as by trading speed for power, increasing target area, or even channeling them through an ally's attack! A few of these are available for training right out of the gate, so you won't have to get far to begin experimenting with a new kind of magic. :D
Several other new skills were added as well for the non-magically inclined to enjoy: most of these are found by defeating Choirs during your adventure, but one of them, Flashpowder Use, is available initially. Flashpowder Use has the unique property of applying Dazes and Stuns that carry over to the following round, and is also a prerequisite for an explosive new skill you may find later. :)
Of course, as usual, there are also many bug fixes and balance tweaks as well to help continue polishing the overall game experience.
Please enjoy, and good luck on your adventure!
Files
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
Status | In development |
Author | FerretDev |
Genre | Role Playing |
Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
Languages | English |
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