First Update Coming Soon

Hey folks, just a quick post today to let you know the first update to Interdict is coming along nicely, and should be released in a week or two. It will contain some UI improvements and balance changes based on player feedback, as well as a small selection of new skills and monster species, such as the Banshee shown in the screenshot above.
Since Interdict procedurally generates the bestiary each time you play, even just a few new monster species will greatly increase the number of possible generated monsters, so you'll be able to encounter up to around 60 new monsters in your adventures once the new build is released.
The big push after this first update will be to get the second dungeon implemented. The first dungeon's 3 to 6 hours of gameplay is pretty good, but does not show off the possibilities of the classless progression system quite as well as I'd like, so getting more content in (which will let you reach a higher party level and find more loot) is a high priority.
I hope you're having fun with Interdict, and have a good weekend!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
Status | In development |
Author | FerretDev |
Genre | Role Playing |
Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
Languages | English |
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