Improving Options A Bit

Work is underway on the next build, and one of the focuses of that build is offering a bit more control over how the game plays.
This will include volume controls for music and sound, a handy button for switching the display mode between fullscreen and windowed mode, but the most requested feature being added is control over animation speed in battle. In addition to normal speed, you'll have the option to view all animations, but at double speed, or to skip most animations entirely. You'll also be able to change this option on the fly during battle without having to go into the System menu, allowing you to free choose between seeing everything play out or speeding through to get to the results as soon as possible.
Next time, I'll talk about more things that are coming in the new build, but for now, cheers and good luck on your adventures!
Get Interdict: The Post-Empyrean Age
Interdict: The Post-Empyrean Age
First Person Dungeon Crawler with Roguelike Elements
Status | In development |
Author | FerretDev |
Genre | Role Playing |
Tags | Difficult, Dungeon Crawler, First-Person, JRPG, Perma Death, Procedural Generation, Retro, Roguelike, Turn-Based Combat |
Languages | English |
More posts
- Eventful Weeks12 days ago
- Snakes? In The Grass27 days ago
- Here We Are In Eden...41 days ago
- Release The Hounds!46 days ago
- New Skills Preview58 days ago
- Upcoming Balance Changes73 days ago
- What's Coming Up Next88 days ago
- The Obelisk Update Is Released!Jan 03, 2025
- Obelisk Update is Coming SoonDec 18, 2024
- Coming Next: Obelisks!Dec 02, 2024
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